Victory goes to the player who makes the next-to-last mistake.
If you are reading this instead of viewing a chess puzzle or game, then you must enable JavaScript on this website.
[Event "rated untimed match"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "Unknown"] [Black "Unknown409"] [Result "1-0"] [Annotator "David Hayes"] [BlackElo "0"] [FEN "1r3rk1/2q2p2/p2pp1p1/5N1p/5P2/2n2QRP/P1P3P1/R5K1 w - - 0 1"] [SetUp "1"] [TimeControl "0"] [WhiteElo "0"] { A classic intermediate move tactic. } 1. Qxc3 Qxc3 2. Ne7+ { An intermediate move to save the knight. } 2... Kg7 3. Rxc3 { White wins with a large material advantage. } 1-0