Knight endgames are like king and pawn endgames. This rule of thumb was given by former world champion Mikhail Botvinnik, who observed that if a king and pawn endgame was winning, the evaluation would be the same with knights on the board. We can infer that protected or outside passed pawns can be a huge asset in knight endgames, because the stronger side can always offer to trade knights, and the defending side will need to retreat in order to avoid the trade.
If you are reading this instead of viewing a chess puzzle or game, then you must enable JavaScript on this website.
[Event "rated untimed match"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "Unknown"] [Black "Unknown49"] [Result "1-0"] [Annotator "David Hayes"] [BlackElo "0"] [FEN "r5k1/5pp1/2P1p2p/3p4/3P4/2Pq2P1/1R5P/2Q3K1 w - - 0 1"] [SetUp "1"] [TimeControl "0"] [WhiteElo "0"] 1. c7 Kh7 2. Rb8 Ra2 3. c8=Q Rd2 4. Qxd2 { The only winning move. } ( { White can try: } 4. Qf1 Qe3+ 5. Kh1 Qe4+ 6. Kg1 Qe3+ 7. Kh1 Qe4+ { Draw by repetition of position. } ) ( { White dare not try: } 4. Qe1 Rd1 5. Qxd1 Qxd1+ 6. Kg2 Qe2+ 7. Kh3 Qf1+ 8. Kh4 g5+ 9. Kg4 Qf5+ 10. Kh5 Qh3# ) 4... Qxd2 5. Qa6 Qxc3 6. Qe2 Qxd4+ 7. Qf2 { White wins with a large material advantage.|Pawn promotion and accurate defense win the day. } 1-0