Make sure to use your king! When all else is equal, the side with the more active king will get the upper hand. If you're unsure how to evaluate a knight endgame, try to see which king is closer to the center or queenside -- the closer king will be able to contribute to the action first.
If you are reading this instead of viewing a chess puzzle or game, then you must enable JavaScript on this website.
[Event "rated untimed match"] [Site "?"] [Date "????.??.??"] [Round "?"] [White "Unknown"] [Black "Unknown190"] [Result "1-0"] [Annotator "David Hayes"] [BlackElo "0"] [FEN "r4r2/1R3p2/2p5/p3pN1k/4P2b/2P4Q/6PK/4q3 w - - 0 1"] [SetUp "1"] [TimeControl "0"] [WhiteElo "0"] 1. Rb1 Qf2 ( { Black dare not try: } 1... Qxb1 2. Qxh4+ Kg6 3. Qh6# ) 2. Rf1 Kg5 3. Rxf2 Bxf2 4. Nd6 Rad8 5. Qf5+ Kh6 6. Qf6+ Kh5 7. Nxf7 Rxf7 8. Qxf7+ Kg4 9. Qf5+ Kh4 10. Qxf2+ Kg4 11. Qf5+ Kh4 12. g3# 1-0